We worked with PBS Kids to build a engaging, educational Google Cardboard virtual reality experience that transported kids to the moon as an astronaut to let them explore interplanetary life and learn about the solar system. The application was designed to run cross-platform on almost any iOS or Android VR-enabled smart phone.
We concepted a series of short stories to explore the limits of richer narratives paired with photorealistic graphics in virtual reality. The concept involved experimenting with body motion capture, facial motion capture, and custom character sculpting.
We worked with the American Chemistry Council to build a VR experience showcasing the innovative safety features of tank cars responsible for transporting chemicals across the US. The experience was showcased to the public and members of Congress.
We worked with the National Institute of Health to build a VR experience that delivered a series of bite-sized engagements where participants could try a series of medical innovations that were created as a result of the research being conducted at the NIH. The experiencne was taken on a US road tour across more than 30 US cities.
We helped Hapsplat build a VR experience that incorporated haptic feedback suits into a multiplayer game of paintball. The experience offers multiple game modes and integration with the bHaptics suite of hardware.